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E-mail : b.corderoch@hotmail.fr
Website : http://bcorderoch.wix.com/portfolio
Date of Birth : 18 / 05 / 1992

 

Skills

 - High poly and low poly modeling for characters and environements with 3dsMax and Zbrush.

 - 3D Sculpting with Zbrush.

 - Backing maps from high to low poly.

 - Texturing with Photoshop, Quixel Ddo, Substance Painter.

 - Import and Setup Asset in Unreal Engine 4 and Unity.

 

 

Experience

- 2014 - Artist 3D - Indie Game : Super Francis Word.

              modeling / texturing / lighting / rigging / animation and integration in Unreal Engine 4.

 

- 2013 - Character modeling - NordSüd Verlag (Swiss Publishing house: picture books for children).

Character modeling realized from Eve THARLET's sketches.

 

Software

AutoDesk 3ds Max

Pixologic Zbrush

Unreal Engine 4

Unity

Quixel Ndo/Ddo

Adobe Photoshop

Marmoset Toolbag

Substance Painter

Xnormal

 

Education

 

- 2010/2013 - MJM Graphic Design - Video Game speciality, Strasbourg.

- 2009/2010 - Lycée Dupuy De Lôme and course of computer graphic in the School of Fine Arts, Lorient.

- 2008/2009 - Lycée Ste Geneviève STI Arts Appliqués, Rennes.

 

BRIAC CORDEROCH

3D ARTIST

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