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E-mail : b.corderoch@hotmail.fr
Website : http://bcorderoch.wix.com/portfolio
Date of Birth : 18 / 05 / 1992
Skills
- High poly and low poly modeling for characters and environements with 3dsMax and Zbrush.
- 3D Sculpting with Zbrush.
- Backing maps from high to low poly.
- Texturing with Photoshop, Quixel Ddo, Substance Painter.
- Import and Setup Asset in Unreal Engine 4 and Unity.
Experience
- 2014 - Artist 3D - Indie Game : Super Francis Word.
modeling / texturing / lighting / rigging / animation and integration in Unreal Engine 4.
- 2013 - Character modeling - NordSüd Verlag (Swiss Publishing house: picture books for children).
Character modeling realized from Eve THARLET's sketches.
Software
AutoDesk 3ds Max
Pixologic Zbrush
Unreal Engine 4
Unity
Quixel Ndo/Ddo
Adobe Photoshop
Marmoset Toolbag
Substance Painter
Xnormal
Education
- 2010/2013 - MJM Graphic Design - Video Game speciality, Strasbourg.
- 2009/2010 - Lycée Dupuy De Lôme and course of computer graphic in the School of Fine Arts, Lorient.
- 2008/2009 - Lycée Ste Geneviève STI Arts Appliqués, Rennes.
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